Weekly Journal May 30- June 2

Session Number:6
Week Number:1
Total Estimated Hours Contributed this Week: 1.5 hours
What is/was your overall goal for this week? Sketch some level designs and test them.



Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
No School
5/30Didn’t do much, but I did ask my team what I missed and they said nothing really. 3 minutesNo
5/31Did my Guide to Game Design Process Best Practices (And Blunders)20 minutesNo
6/1Yesterday I messed around on construct with 3d shapes. I tried making a moving wall but you can’t do that. 30 minI was creative because I was making something I’ve not done before but it didn’t work out.
6/2I made a level transition screen inspired by hyperspace from Star Wars. 15 minNo

May 8 – May 12 Weekly Journal

Session Number:5
Week Number:7
Total Estimated Hours Contributed this Week: 1 hours
What is/was your overall goal for this week? Help out my team and work on credits.



Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
5/8Absent
5/9Talk with my team about what I missed, then work on the credits page. 20 minI was a communicator because I talked with my team about what I missed the day before.
5/10Record a video and watch other people’s gameplay. 20 minNo because I didn’t really do much.
5/11Watch all of the other class’s videos and vote for the best game. 25 minI was a communicator because I talked to Jace about what I think of the games.
 5/12I told my team to do their blog post and I worked on mine. 35 minI was a communicator by telling my team to get their work done and not be off task.

May 1- May 5 Weekly Work Log

Session Number:5
Week Number:6
Total Estimated Hours Contributed this Week: 2 hours
What is/was your overall goal for this week? Help out my team with things because I am done with my stuff.

Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
5/1Fill out the burn down chart. I rated Killian’s work on a secret Lord Skellybones and gave him some ideas to work on it like the secret way to unlock it. 15 min I was a communicator by talking to Killian and giving him advice.
5/2Worked with Jace on the pause menu by giving him my opinions on the exit button and then I helped him design it better. Added our game name to the project tracking sheet. 22 minI was a communicator by talking with Jace and giving him advice.
 5/3 Fill out the burn-down chart. Helped work on the credits page, with the names, title, and colors.  30 minI was a communicator because I talked with Jace and helped him design the credits page.
5/4  Work on my credits page, by adding evidence of the characters I made, like the turrets and enemies.  45 minI was a critical thinker because I thought critically about how I would make my credits page look.
 5/5 Play people’s games.  40 minI was a critical thinker because I was observing and thinking about peoples games while I played them.